feat: board settings (#137)

* refactor: improve user feedback for general board settings section

* wip: add board settings for background and colors, move danger zone to own file, refactor code

* feat: add shade selector

* feat: add slider for opacity

* fix: issue with invalid hex values for color preview

* refactor: add shared mutation hook for saving partial board settings with invalidate query

* fix: add cleanup for not applied changes to logo and page title

* feat: add layout settings

* feat: add empty custom css section to board settings

* refactor: improve layout of board logo on mobile

* feat: add theme provider for board colors

* refactor: add auto contrast for better contrast of buttons with low primary shade

* feat: add background for boards

* feat: add opacity for boards

* feat: add rename board

* feat: add visibility and delete of board settings

* fix: issue that wrong data is updated with update board method

* refactor: improve danger zone button placement for mobile

* fix: board not revalidated when already in boards layout

* refactor: improve board color preview

* refactor: change save button color to teal, add placeholders for general board settings

* chore: update initial migration

* refactor: remove unnecessary div

* chore: address pull request feedback

* fix: ci issues

* fix: deepsource issues

* chore: address pull request feedback

* fix: formatting issue

* chore: address pull request feedback
This commit is contained in:
Meier Lukas
2024-03-03 16:01:32 +01:00
committed by GitHub
parent 2a83df3485
commit bb02163e25
49 changed files with 1620 additions and 406 deletions

View File

@@ -8,10 +8,13 @@ import {
useEffect,
useState,
} from "react";
import { usePathname } from "next/navigation";
import type { RouterOutputs } from "@homarr/api";
import { clientApi } from "@homarr/api/client";
import { updateBoardName } from "./_client";
const BoardContext = createContext<{
board: RouterOutputs["board"]["default"];
isReady: boolean;
@@ -21,14 +24,30 @@ const BoardContext = createContext<{
export const BoardProvider = ({
children,
initialBoard,
}: PropsWithChildren<{ initialBoard: RouterOutputs["board"]["default"] }>) => {
}: PropsWithChildren<{ initialBoard: RouterOutputs["board"]["byName"] }>) => {
const pathname = usePathname();
const utils = clientApi.useUtils();
const [readySections, setReadySections] = useState<string[]>([]);
const { data } = clientApi.board.default.useQuery(undefined, {
initialData: initialBoard,
refetchOnMount: false,
refetchOnWindowFocus: false,
refetchOnReconnect: false,
});
const { data } = clientApi.board.byName.useQuery(
{ name: initialBoard.name },
{
initialData: initialBoard,
refetchOnMount: false,
refetchOnWindowFocus: false,
refetchOnReconnect: false,
},
);
// Update the board name so it can be used within updateBoard method
updateBoardName(initialBoard.name);
// Invalidate the board when the pathname changes
// This allows to refetch the board when it might have changed - e.g. if someone else added an item
useEffect(() => {
return () => {
setReadySections([]);
void utils.board.byName.invalidate({ name: initialBoard.name });
};
}, [pathname, utils, initialBoard.name]);
useEffect(() => {
setReadySections((previous) =>