feat: board settings (#137)
* refactor: improve user feedback for general board settings section * wip: add board settings for background and colors, move danger zone to own file, refactor code * feat: add shade selector * feat: add slider for opacity * fix: issue with invalid hex values for color preview * refactor: add shared mutation hook for saving partial board settings with invalidate query * fix: add cleanup for not applied changes to logo and page title * feat: add layout settings * feat: add empty custom css section to board settings * refactor: improve layout of board logo on mobile * feat: add theme provider for board colors * refactor: add auto contrast for better contrast of buttons with low primary shade * feat: add background for boards * feat: add opacity for boards * feat: add rename board * feat: add visibility and delete of board settings * fix: issue that wrong data is updated with update board method * refactor: improve danger zone button placement for mobile * fix: board not revalidated when already in boards layout * refactor: improve board color preview * refactor: change save button color to teal, add placeholders for general board settings * chore: update initial migration * refactor: remove unnecessary div * chore: address pull request feedback * fix: ci issues * fix: deepsource issues * chore: address pull request feedback * fix: formatting issue * chore: address pull request feedback
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packages/definitions/src/_definition.ts
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packages/definitions/src/_definition.ts
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export const createDefinition = <
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const TKeys extends string[],
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TOptions extends { defaultValue: TKeys[number] } | void,
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>(
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values: TKeys,
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options: TOptions,
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) => ({
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values,
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defaultValue: options?.defaultValue as TOptions extends {
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defaultValue: infer T;
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}
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? T
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: undefined,
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});
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export type inferDefinitionType<TDefinition> = TDefinition extends {
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values: readonly (infer T)[];
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}
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? T
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: never;
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