Files
homarr/packages/api/src/router/board/grid-algorithm.ts
2025-02-23 17:34:56 +01:00

187 lines
5.3 KiB
TypeScript

export interface GridAlgorithmItem {
id: string;
type: "item" | "section";
width: number;
height: number;
xOffset: number;
yOffset: number;
sectionId: string;
}
interface GridAlgorithmInput {
items: GridAlgorithmItem[];
width: number;
previousWidth: number;
sectionId: string;
}
interface GridAlgorithmOutput {
height: number;
items: GridAlgorithmItem[];
}
export const generateResponsiveGridFor = ({
items,
previousWidth,
width,
sectionId,
}: GridAlgorithmInput): GridAlgorithmOutput => {
const itemsOfCurrentSection = items
.filter((item) => item.sectionId === sectionId)
.sort((itemA, itemB) =>
itemA.yOffset === itemB.yOffset ? itemA.xOffset - itemB.xOffset : itemA.yOffset - itemB.yOffset,
);
const normalizedItems = normalizeItems(itemsOfCurrentSection, width);
if (itemsOfCurrentSection.length === 0) {
return {
height: 0,
items: [],
};
}
const newItems: GridAlgorithmItem[] = [];
// Fix height of dynamic sections
const dynamicSectionHeightMap = new Map<string, number>();
const dynamicSectionsOfCurrentSection = normalizedItems.filter((item) => item.type === "section");
for (const dynamicSection of dynamicSectionsOfCurrentSection) {
const result = generateResponsiveGridFor({
items,
previousWidth: dynamicSection.previousWidth,
width: dynamicSection.width,
sectionId: dynamicSection.id,
});
newItems.push(...result.items);
dynamicSectionHeightMap.set(dynamicSection.id, result.height);
}
// Return same positions for items in the current section
if (width >= previousWidth) {
return {
height: Math.max(...itemsOfCurrentSection.map((item) => item.yOffset + item.height)),
items: newItems.concat(normalizedItems),
};
}
const occupied2d: boolean[][] = [];
for (const item of normalizedItems) {
const itemWithHeight = {
...item,
height: item.type === "section" ? Math.max(dynamicSectionHeightMap.get(item.id) ?? 1, item.height) : item.height,
};
const position = nextFreeSpot(occupied2d, itemWithHeight, width);
if (!position) throw new Error("No free spot available");
addItemToOccupied(occupied2d, itemWithHeight, position, width);
newItems.push({
...itemWithHeight,
xOffset: position.x,
yOffset: position.y,
});
}
return {
height: occupied2d.length,
items: newItems,
};
};
/**
* Reduces the width of the items to fit the new column count.
* @param items items to normalize
* @param columnCount new column count
*/
const normalizeItems = (items: GridAlgorithmItem[], columnCount: number) => {
return items.map((item) => ({ ...item, previousWidth: item.width, width: Math.min(columnCount, item.width) }));
};
/**
* Adds the item to the occupied spots.
* @param occupied2d array of occupied spots
* @param item item to place
* @param position position to place the item
*/
const addItemToOccupied = (
occupied2d: boolean[][],
item: GridAlgorithmItem,
position: { x: number; y: number },
columnCount: number,
) => {
for (let yOffset = 0; yOffset < item.height; yOffset++) {
let row = occupied2d[position.y + yOffset];
if (!row) {
addRow(occupied2d, columnCount);
// After adding it, it must exist
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
row = occupied2d[position.y + yOffset]!;
}
for (let xOffset = 0; xOffset < item.width; xOffset++) {
row[position.x + xOffset] = true;
}
}
};
/**
* Adds a new row to the grid.
* @param occupied2d array of occupied spots
* @param columnCount column count of section
*/
const addRow = (occupied2d: boolean[][], columnCount: number) => {
occupied2d.push(new Array<boolean>(columnCount).fill(false));
};
/**
* Searches for the next free spot in the grid.
* @param occupied2d array of occupied spots
* @param item item to place
* @param columnCount column count of section
* @returns the position of the next free spot or null if no spot is available
*/
const nextFreeSpot = (occupied2d: boolean[][], item: GridAlgorithmItem, columnCount: number) => {
for (let offsetY = 0; offsetY < 99999; offsetY++) {
for (let offsetX = 0; offsetX < columnCount; offsetX++) {
if (hasHorizontalSpace(columnCount, item, offsetX) && isFree(occupied2d, item, { x: offsetX, y: offsetY })) {
return { x: offsetX, y: offsetY };
}
}
}
return null;
};
/**
* Check if the item fits into the grid horizontally.
* @param columnCount available width
* @param item item to place
* @param offsetX current x position
* @returns true if the item fits horizontally
*/
const hasHorizontalSpace = (columnCount: number, item: GridAlgorithmItem, offsetX: number) => {
return offsetX + item.width <= columnCount;
};
/**
* Check if the spot is free.
* @param occupied2d array of occupied spots
* @param item item to place
* @param position position to check
* @returns true if the spot is free
*/
const isFree = (occupied2d: boolean[][], item: GridAlgorithmItem, position: { x: number; y: number }) => {
for (let yOffset = 0; yOffset < item.height; yOffset++) {
const row = occupied2d[position.y + yOffset];
if (!row) return true; // Empty row is free
for (let xOffset = 0; xOffset < item.width; xOffset++) {
if (row[position.x + xOffset]) {
return false;
}
}
}
return true;
};