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luma-home/README.md
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Kaloyan DanchevandClaude Opus 4.6 cbea5a322f
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Merge Luma launcher fork into monorepo
Move trampoline files (boot-hook, watcher, overlay) into trampoline/
subdirectory. Add upstream Luma v2.3.1 source at repo root with our
additions:

- Page::Ha (4th nav tab) with placeholder empty state
- HA tab config schema and default entity mapping (ha-home/)
- Nav keys renamed: "home" → "start", new "ha" tab between Apps and Settings
- All state.rs/view.rs/main.rs/tests.rs updated for 4-tab navigation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-10-24 11:52:55 +03:00

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# Luma Home
Fork of [Luma](https://github.com/ecklf/lg-luma) — a native launcher for rooted LG webOS TVs — with a Home Assistant integration tab and webOS 5/6 Home button support.
## What's different from upstream
- **Home Assistant tab** — a fourth nav tab ("Home") with glass cards for controlling HA entities (lights, climate, scenes, vacuum, etc.) directly from the TV remote
- **webOS 5/6 Home trampoline** — bind-mount overlay that redirects the Home button to Luma on older webOS versions (see `trampoline/`)
- **Settings app theme** — transparent overlay for the webOS Settings app (see `settings-theme/`)
## Structure
| Directory | What |
|-----------|------|
| `src/` | Rust source (SDL2 + OpenGL ES 2 renderer) |
| `assets/` | Generated artwork, fonts, wallpapers |
| `ha-home/` | HA tab config schema and default config |
| `trampoline/` | webOS 5/6 Home button redirect (boot hook, watcher, overlay) |
| `settings-theme/` | Transparent Settings app theme |
## Building
See `development.md` for the full build guide. Quick summary:
```sh
nix develop # enter the dev shell with cross-compilation toolchain
pnpm install # install JS tooling for asset generation
pnpm assets # generate native artwork
cargo build --release --features webos --target armv7-unknown-linux-gnueabi
```
## Target TV
- LG 65NANO813PA, webOS 6.5.3-47
- Rooted via Homebrew Channel v0.7.3
- Luma installed as `com.ecklf.luma`
## License
Upstream Luma is MIT licensed. See `license` file.